So at E3 it was announced that Activision and Vicarious Visions will be in charge of handling the Crash Bandicoot Remasters, which will include all 3 of the original Crash Bandicoot games.
One negative that the public had with this news is that the original developers won’t be working on this remaster. This has people (including myself) worried that changes to the trilogy may ruin the sweet, sweet nostalgia that people will be hunting for whilst playing this remastered trilogy.
However, here are my top recommendations for both Activision and Vicarious Visions in order to make this remaster true to the fans and still be a step up from the originals.
Keep to the source material
This is an obvious one, but is still very important. What I mean by ‘keep to the source material’ is that I personally don’t feel like Activision and Vicarious Visions should play about with the style of the Crash games.
Instead just touch up and tidy them up a bit. After all, Crash‘s polygon style and design played a huge part in its charm.
Don’t get carried away/Don’t touch the story
Not a lot of people know who Vicarious Visions are, and neither did I until I found out they made one of my favorite PlayStation 1 games, Spiderman; loosely based off the 90’s cartoons.
Vicarious Visions hasn’t done much since 2010, being that they have been busy with the Skylanders franchise (one of those love it or hate it IPs). However, Vicarious Visions has actually made Crash games in the past; four to be precise. Most of which were handheld games for the GameBoy and Nintendo DS.
To my surprise all of which have met with somewhat decent reviews. The crossover of Spyro and Crash, Crash Bandicoot Purple: Ripto’s Rampage and Spyro Orange: The Cortex Conspiracy received a 7/10 from IGN and 60% Metacritic score; one of the lower scoring of Vicarious batch of Crash games.
So now to my point, given Vicarious Visions’ track record (as far as Crash is concerned), I feel they could get cocky and might tweak some of the story or maybe even add some to some of the games.
As far as I’m concerned, that is a big no-no if they aim to please their consumers with a remaster.
Don’t use the Skylanders Design
This is just a quick point.
Due to Crash going to Skylanders, he has been given a unique design in order to fit into that universe (fair enough), but keep it in that universe! Give us the spiky Crash we know and love.
Stay away from Activisions laziness
To put it nicely, Activision is known for pure laziness and pumping out games with no real concern for consumer reception; purely for the money.
Yes, I do know they are a company and do have to generate profit, but creating such a bad reputation leaves a bad taste in consumer mouths when hearing that a heavily respected franchise is now under their wing.
There is a video linked below of the announcement made at E3 about both the remasters and the Skylanders announcement.